Way-finding signage in a library often isn't enough or too complicated for the average library-goer to easily find the books they want. Atlas is a UX case study discovering how to solve this problem with more intuitive and helpful technology.
My role: 
Student solo project - Research, Usability Testing, Design
The main challenge throughout the process:
As a beginner UX designer with a background in visual design, at first it was difficult to shift the main focus to functionality over aesthetics. As I was developing and trying to come up with a beautiful UI, I realized aesthetics were not what I was needing to test, thus I was able to spend less time on the design and more time with research and testing.

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